
var opened = "";

function open_bubbleStatic(id){
	document.getElementById(id).style.visibility = 'visible';
				
/*		opened = id;
		
		var divName = id; // div that is to follow the mouse
		var offX = -130;          // X offset from mouse position
		var offY = -420;          // Y offset from mouse position
		
		var startPos = findPosX(document.getElementById('home_column_container'));
	
		function mouseX(evt) {if (!evt) evt = window.event; if (evt.pageX) return evt.pageX; else if (evt.clientX)return evt.clientX + (document.documentElement.scrollLeft ?  document.documentElement.scrollLeft : document.body.scrollLeft); else return 0;}
		function mouseY(evt) {if (!evt) evt = window.event; if (evt.pageY) return evt.pageY; else if (evt.clientY)return evt.clientY + (document.documentElement.scrollTop ? document.documentElement.scrollTop : document.body.scrollTop); else return 0;}

		function follow(evt) {
			if (document.getElementById) {
				var obj = document.getElementById(divName).style;
				obj.visibility = 'visible';
				obj.left = (parseInt(mouseX(evt))+offX-startPos) + 'px';
				obj.top = (parseInt(mouseY(evt))+offY) + 'px';
			}
		}		
		
		document.onmousemove = follow;
		*/
}// end function

function close_bubbleStatic(id){
	document.onmousemove = "";
	document.getElementById(id).style.visibility = 'hidden';
}

function close_bubbleAll(id){
	for(x=1;x<=10;x++)
	{
		if(x != id)
		{
			document.onmousemove = "";
			document.getElementById("Bubble"+x).style.visibility = 'hidden';
		}
	}
}

function close_bubbleDynamic(){
	for(x=1;x<=10;x++)
	{
		document.onmousemove = "";
		document.getElementById("Bubble"+x).style.visibility = 'hidden';
	}
}


function findPosX(obj)
  {
	var curleft = 0;
    if(obj.offsetParent)
        while(1) 
        {
          curleft += obj.offsetLeft;
          if(!obj.offsetParent)
            break;
          obj = obj.offsetParent;
        }
    else if(obj.x)
        curleft += obj.x;
    return curleft;
  }

  function findPosY(obj)
  {
    var curtop = 0;
    if(obj.offsetParent)
        while(1)
        {
          curtop += obj.offsetTop;
          if(!obj.offsetParent)
            break;
          obj = obj.offsetParent;
        }
    else if(obj.y)
        curtop += obj.y;
    return curtop;
  }

